Saturday, October 18, 2008

achillis speaks out


"A" of sAr ::


1] Archer

2] Cavalry Archer

3] Bomber(da topp man)

4] Priest

5] Spy

6] KING

7] (Pigeon owner)

8] (Suicide Bomber A.I)

9] Dacoits (neutral bots)

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1 & 2. Archer / C.A if selected will give +5 A.I archers/C.A at some interval (like creeps).


3. Responsible for the trebusheers, bombs, cannons etc. can provide every hero with these (+2 A.I controlled by hero).


4. Priests can convert people, heal people . . . dacoits . . .


5. The name says it all.


6. KING :: Gives advice to all other hero. Can assist in some time, but if dead GAME OVER!!!. Has great powers.


7. Pigeon Owners [bot] :: Pigeons can be sent to people to give orders. If pigeon killed will cost something.


8. Can be produced in exchange of money. Goes to enemy camp and explodes [quite simple!!!].. Opponent if spots suicide bombers, they need to kill it before it comes to base.


9. Dacoits :: discussed.


Some points to note =>>


  • Cavalry archers.. more speed so needs more accuracy. Archers.. less speed, easier to play with.

  • Bombers : Tackles all bomb type of things.. calculates distances, where to hit, when to hit. Complicated but very effective.

  • KING : has lots of powers.. will go to every hero to help but cant die in the process.. if dead.. GAME OVER!!

  • Spy : Can change their external appearance(like costumes).. access opponents base to know their strategies. takes diguise of a hero and communicates with others. If the original hero communicates at the same time.. BUSTED!!

Thursday, October 16, 2008

Ideals

ok let me start. shastrom the name comprises of S - A - R. not goin into the details of this here lets just say all of us has a say in the policies of sar. right so we decided on out zeroeth convention that "conventions" will be held regularly discussing our plan of actions for the days to come. ive been asked to write about what i think about the shastrom ideals and what does it mean to me. very frankly speaking shastrom was formed because all of us had a common interest, that being gaming. now what has gaming to do with shastrom. we being gamers and devoting half the time in it started to think differently sometime in our 3rd year of the degree course when we thought playing was cool but why dont start making games in the first place. that way it was a very attrative business offer (my mind always peeping at the profit side of things nd no wonder i was made the treasurer). in very short there are no particular ideals of shatrom but we are all doing this because we love it. i sincerely hope that we are successful in our future endeavours.