
"A" of sAr ::
1] Archer
2] Cavalry Archer
3] Bomber(da topp man)
4] Priest
5] Spy
6] KING
7] (Pigeon owner)
8] (Suicide Bomber A.I)
9] Dacoits (neutral bots)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
1 & 2. Archer / C.A if selected will give +5 A.I archers/C.A at some interval (like creeps).
3. Responsible for the trebusheers, bombs, cannons etc. can provide every hero with these (+2 A.I controlled by hero).
4. Priests can convert people, heal people . . . dacoits . . .
5. The name says it all.
6. KING :: Gives advice to all other hero. Can assist in some time, but if dead GAME OVER!!!. Has great powers.
7. Pigeon Owners [bot] :: Pigeons can be sent to people to give orders. If pigeon killed will cost something.
8. Can be produced in exchange of money. Goes to enemy camp and explodes [quite simple!!!].. Opponent if spots suicide bombers, they need to kill it before it comes to base.
9. Dacoits :: discussed.
Some points to note =>>
- Cavalry archers.. more speed so needs more accuracy. Archers.. less speed, easier to play with.
- Bombers : Tackles all bomb type of things.. calculates distances, where to hit, when to hit. Complicated but very effective.
- KING : has lots of powers.. will go to every hero to help but cant die in the process.. if dead.. GAME OVER!!
- Spy : Can change their external appearance(like costumes).. access opponents base to know their strategies. takes diguise of a hero and communicates with others. If the original hero communicates at the same time.. BUSTED!!
